I’m a freelance game developer/software engineer based in Japan who has been working in the games industry for over twenty years, with experience on a wide range of titles from self-published indie games to AAA franchises such as Harry Potter, Burnout and Star Fox. I’ve also been involved in a number of books including The Game Asset Pipeline and Production Pipeline Fundamentals for Film and Games.

If you’d like to get in touch with me, then just drop me an e-mail at contact@shironekolabs.com.